{"id":51,"date":"2012-09-23T01:17:05","date_gmt":"2012-09-22T22:17:05","guid":{"rendered":"https:\/\/petras.xn--ukys-f6a.lt\/?p=51"},"modified":"2024-01-20T10:40:04","modified_gmt":"2024-01-20T08:40:04","slug":"cities-and-towns-2","status":"publish","type":"post","link":"https:\/\/petras.shoekeys.lt\/2012\/09\/cities-and-towns-2\/","title":{"rendered":"Cities and Towns 2"},"content":{"rendered":"
This game is a follow up from pervious game. Just we had a project in Visual Basic course and I wanted to remake this game. Easy and quite fast, not that advanced in gameplay mechanics, but “better” graphics and user interface \ud83d\ude00<\/p>\n
Further more this version includes save and load functionality and if you start a new game, you get a random map each time. But only problem is that you have not much to do around the game \ud83d\ude42 Pity, maybe some days later I will continue…<\/p>\n
<\/a><\/a><\/a><\/p>\n <\/p>\n Cities and Towns 2 for Windows<\/a><\/p>\n <\/p>\n","protected":false},"excerpt":{"rendered":" This game is a follow up from pervious game. Just we had a project in Visual Basic course and I wanted to remake this game. Easy and quite fast, not that advanced in gameplay mechanics, but “better” graphics and user … Continue reading