{"id":33,"date":"2012-09-23T01:17:05","date_gmt":"2012-09-22T22:17:05","guid":{"rendered":"https:\/\/petras.xn--ukys-f6a.lt\/?p=33"},"modified":"2024-01-20T10:40:04","modified_gmt":"2024-01-20T08:40:04","slug":"cities-and-towns","status":"publish","type":"post","link":"https:\/\/petras.shoekeys.lt\/2012\/09\/cities-and-towns\/","title":{"rendered":"Cities and Towns"},"content":{"rendered":"

I can’t remember the story of this game, how it came up to my mind. But it just happened. And several evening later, here you go.<\/p>\n

Idea is very simple – you have town, some inhabitants and time. Working, building, growing and so far. Of course, user interface is not much of a master piece, but it works. Rules are quite simple, too:<\/p>\n