I am gamer. And as it comes sometimes, I have some stupid idea that I want to create a game. And once I figured that it would be cool to have a nice board/card/rpg game. And then I made my first prototype, printed it out, cut all the cards. It took me a lot of time, a lot of printer toner and a lot of paper. That’s when I tried to come up with an easier solution – find a software which would allow to play various card games. But I couldn’t find any. This is why I’ve decided to try to create my own. For starters it had only two feature requirements: 1) you can add any image from your computer as card to the playing field. 2) you can move around, scale up or down and flip up or down the card. Essentially, that is the only things that you would need for a simulation of any card based game. For some time I’ve developed it a bit further, but then I’ve got carried away with the rest of my life and it got stuck. Furthermore, I was/am using quite out-dated engine for doing all the drawings (I liked it back then), which discourages even more from continuing it as it is now. But if I would migrate it to some other engine, who knows…
Since it is kind of in development, binaries are not ready for distribution, but you could build (it’s buildable and runnable in debug mode) from source yourself and play around. The source code is freely available here:
Card Game Desktop @ Drags’ Bitbucket
As I said, it depends on external library which you could get from the link below. And in general, you can contact me if there are any problems 🙂